The experience your units collect provides increasingly powerful perks, allowing you to customise your troops to any particular combat situation or even upgrade them into entirely new units. Add a branching mission structure and multiple endings, and there’s a lot to bring you back to Elven Legacy’s single campaign a second time, though it would have been nice to be able to play as Orcs or Humans as well. Frequent conflicts of interest threaten to test your principal characters the benevolent ranger-lord Seagate, who wishes to avert combat wherever possible, and sorceress Gilwen, who is intent on pillaging indiscriminately. There are also some motivating dilemmas thrown into the plot as secondary objectives, such as whether or not to raid the villages in certain regions. The campaign mode’s narrative isn’t exactly Lord of the Rings, but it effectively moves you from mission to mission. haughty) Elves are forced to enter the lands of man for the first time in countless years to reverse this dark tide and ensure that such knowledge does not make it into the wrong hands again. The premise behind Elven Legacy’s campaign, as told via an animated storybook intro, is that the shadows of destruction have been unleashed by an intrusive human mage. The smaller models attack their enemies with some entertaining combat animations, and while these are initially fun to watch you’ll need to lose this intimacy with your units as the scope of each progressive battle expands. I initially found this offputting, but once you get used to it, Elven Legacy does a near perfect job of balancing a (relatively) realistically scaled environment with the representative pieces that reveal its tabletop wargame origins. The game flaunts some superb fantasy designs, with the detailed character pieces changing size depending on how far the camera is panned out – squads of ten men are suddenly represented by one giant playing piece. ![]() All have their unique quirks knights are especially impetuous, attacking adjacent enemy even when not directed, while archers add support to any close combat units they are adjacent to. It’s also a lot of fun, with appealing units, great presentation and an involving story mode.Įlven Legacy has over 100 distinct units in 5 armies, including powerful hero units. Thankfully, Elven Legacy is hospitable to those new to this genre right clicking any unit brings up their perks and abilities, and the HUD is especially straightforward. Not unlike the boardgame Risk, then, but with all the visual bells and whistles that PC gamers have come to expect. The sequel to 2007’s Fantasy Wars, a game which escaped my radar entirely, Paradox Interactive’s Elven Legacy offers a level of hex-grid strategy that, despite some technical issues and a difficult single player campaign, is both accessible and deep.įor those unsure what a hex-grid is all about: essentially your units move across hexagonal spaces on a superimposed board, with each side taking it in turns to spend their pieces movement and combat points. ![]() ![]() Elven Legacy is one such gem, a neat turn-based strategy that were you to glance over a few screenshots you’d be forgiven for dism issing it as a Warcraft derivative. There’s something to be said for going into unfamiliar territory and (if you‘re lucky) coming away pleasantly surprised. ![]() When reviewing videogames a regular basis, it becomes increasingly rare that you get to try a new product with no prior knowledge or preconception attached to it. Paradox Interactive’s vibrant turn-based strategy is fun, accessible and fiendishly addictive.
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